using UnityEngine;
using System.Collections;

public class Bronze : Metal{
	
	public Bronze(){
		weightModifier = 5;
		strengthModifier = 5;
		corrosionResistance = 3.5;
		workSpeedModifier = 3;
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
